Services / Systems Programming (Rust / C++ / Go)
Systems Programming (Rust / C++ / Go)
Where mobile and high-level stacks run out.
Rust for safe, fast system components, networking, WASM, and FFI bridges into iOS/Android. C++ for signal processing, computer-vision pipelines (OpenCV, Eigen, PCL), and native modules. Go for high-throughput backends, microservices, CLI tooling, and DevOps.
Right call when…
- →Your hot path is profiled and high-level languages are the bottleneck.
- →You need a portable native library callable from Swift, Kotlin, and the web.
- →Backend concurrency or simplicity-of-deploy is a hard requirement.
Where we've done this.
Questions people ask about Systems Programming (Rust / C++ / Go)
When does Rust or C++ pay off over a high-level language?
When you've profiled and identified a high-level language as the bottleneck. We don't propose Rust speculatively. We propose it when the perf, safety, or FFI requirements genuinely demand it.
Can you build native modules that bridge into iOS and Android?
Yes — Rust libraries with C-compatible FFI, called from Swift via XCFramework and from Kotlin via JNI. Single source, two platforms.
Do you do backend in Go?
Yes — for high-throughput backends, microservices, CLI tooling, and DevOps. Go's deployment simplicity is often the deciding factor.